![]() ![]() More than just for visual appeal, 20XX looks like it does to help players succeed at its challenging roguelike play. While a Mega Man X aesthetic appeared due to its inspirations, 20XX looks like it does not just because of where the game came from, but because its ever-shifting level structure and enemy layouts require players be able to react quickly and decisively, reading information on-screen without having to focus on it. ![]() says Chris King, programmer and designer at Batterystaple Games, developers of 20XX. ![]() 20XX has always worn its inspirations on its sleeve, but there’s plenty beyond that that’s informed the game’s aesthetic.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |